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Intermission: modeling a new retro rocket for Retropolis

Filed under Computer Graphics, Works in Progress

Retro Rocket model, in progress

So after months of nearly nonstop picture-making for Slaves of the Switchboard of Doom I’m taking a short break before I start weeks of picture-fixing for the same thing, and with the same pictures. Because the whole weeks/months issue gets a little wearing, no matter what the work’s for, and it’s almost always more fun to build stuff than it is to turn that stuff into pictures.

So I’m modeling a rocket. You can’t go wrong with rockets. And it’s been quite a while since I built a new one.

Like most of my rockets, this one’s in the style of the personal rocketing devices we first saw back in the late 1920’s, in the earliest pages of the Buck Rogers comic strip.

Those open-cockpit flying roadsters were not much like the real rockets we came to know (and often fear) a decade or so later. No, these are "rockets" in the sense that they’re flying vehicles whose workings are mysterious to us, but which ought to look something like this.

You ask me, they still ought to.

Anyway, this one needs more surface detail, especially on the dashboard, and actual materials before I’ll use it anyplace. But it’s ready for those finishing touches whenever I figure I need it. Truth to tell, I should probably be adding to my library of Retropolitan buildings instead; but I just felt like making a rocket. So there.

 
 

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