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Topic Archive: Thrilling Tales of the Downright Unusual
Slaves of the Switchboard of Doom: I Aten’t Dead

Filed under Slaves of the Switchboard of Doom, Thrilling Tales of the Downright Unusual, Works in Progress

Slaves of the Switchboard of Doom_ illustration for Chapter Two

I see I haven’t posted an update since last month about my experiment with the world of traditional publishing. I’ve mentioned that I’m working through a short list of those literary agents who I think would be helpful and interested in Slaves of the Switchboard of Doom. That list has grown a bit as I’ve gone on since I’ve had the time to do additional research, and that’s led me to new names.

I was encouraged a couple of weeks back when I re-read Erin Morgenstern’s The Night Circus (which is wonderful), and found that it had been rejected thirty or thirty-one times before she signed with an agent. My list is a little less than half that long, andbeing an old codgermy patience may be a little shorter, too. Ms. Morgenstern is too young to worry about the carrion birds that may be circling outside the window.

Two of the agents who’ve risen to the top of my list say that they take up to eight weeks to respond to a query. That’s a long time, in codger weeks, anyway. So I’ve decided that they’ll define my cut-off date. After some time in late May I’ll abandon the search for an agent and submit to a couple of publishers. I say "a couple" because the wait for an editor to reject a writer is usually longer than the waits I’m going through now. Refer above: codger, patience, carrion birds.

I know that a lot of people take these rejections personally. The fact is, though, that there is nothing personal about this process so it wouldn’t make much sense to take it personally. The great majority of the agents who’ve passed on the book have never seen it, or any part of it; a few have seen the first five pages. There’s no way to know whether they’ve even read Slaves of the Switchboard of Doomwhat they did get. I have to admit that an email titled Query: SLAVES OF THE SWITCHBOARD OF DOOM might sound like something that they don’t want to read. But even that isn’t personal. It’s just a preconception.

The crazy thing about this process is that I started with an agent I figured I had no hope of working with, and that’s where I got the most positive response of all (and a full reading of the book). Go figure.

So, assuming rejections, sometime in late May I’ll turn the book over to one editor who’s asked to see it; after that, oneor possibly twoother publishers. But come June or July I’ll have finished the book’s illustrations and I have to figure that by then I’ll be in the mood to get something done. Once again: codger, patience, carrion birds.

I have been giving a lot of thought to the problem of launching a self-published book in a way that dovetails with the way a traditionally published book is launched. Odds are I’ll be putting those thoughts to the test: sometime after July, plus or minus a slush pile.

 
 
Slaves of the Switchboard of Doom: on the road and making friends

Filed under Slaves of the Switchboard of Doom, Thrilling Tales of the Downright Unusual, Works in Progress

Slaves of the Switchboard of Doom: Chapter 4 illustration

My query for Slaves of the Switchboard of Doom is doing almost exactly what we see Rusty and Harry Roy doing up above in the book’s illustration for Chapter Four. It’s knocking on select and enviable doors throughout New York, looking for a home.

Except that’s not what they’re doing, and they’re not in New York, and unlike New York, Retropolis is not populated entirely by literary agents. But otherwise, yep, pretty much exactly like that.

Agency #1 read the manuscript and sent back just about the most positive rejection you could ask for, if that’s something you wanted to ask for. And that was nice, considering I’ve started with agents whose boots I am not fit to. . . etc. In fact this was much better than I’d expected and it proved a pretty good test of the book’s query letter.

Agency #2 is more elusive and may be very protective of its boots or, possibly, goes barefoot. Today the query’s been unleashed on Agency #3. No news yet on their footwear over there.

As I mentioned earlier, I’m working through quite a short list of agents while I work on the illustrations. Over the past few days I modeled several robot heads, and a body for one of them. This book is just lousy with robots. That means I’ve got several more to build.

So: busy me, busy query letter, and in general, business. Or busyness. Or something. And boots, apparently.

 
 
Slaves of the Switchboard of Doom: a third draft, another cover concept, and a different synopsis for queries

Filed under Slaves of the Switchboard of Doom, Thrilling Tales of the Downright Unusual, Works in Progress

Slaves of the Switchboard of Doom - Cover layout #2

By redefining my terms I’ve now found myself in the middle of the third draft for Slaves of the Switchboard of Doom. They’re my terms. I’m gonna do what I like with them, and you’re gonna take it… and like it.

I’d planned the second draft like this: two passes through the printed manuscript, resulting in so many penciled corrections that you could barely see the words any more; a line by line edit based on those changes… plus whatever else occured to me at the time; three new short scenes, a bonus expanded scene, and rewrites for two long sequences. Then… a last complete line by line edit.

But by the time I was ready for that final item it seemed like what I had – after all those edits, added scenes, and rewrites – was a second draft; taking another complete pass through the book felt more like a third. So there it is. I redefined what the second draft was and found that I was already working on the third draft. I think this is what they do in Congress.

After this I’ll have to admit that the book in this form is about as good as it’s likely to get. I probably won’t make any further changes until I see some good reasons for them; like, for example, something big is wrong. It’s been hard for me to keep the big picture in my sights due to all the small scale changes I’ve been working on: trees, forest. If there’s a substantial problem with pacing, or if some crucial bit of information is either too subtle or too obvious, or if I completely forgot to plug a plot hole because I can’t see it any more, then that would be a good reason for a fourth draft. (Though I’m still being surprised by the occasional typo that is not a misspelled word; I sure thought I’d caught them all by now.)

Since I continue to distract myself with shiny things you can see a second cover concept at the top of this post; also, I updated the query synopsis and then wrote this alternate one:

The switchboard operators of Retropolis find themselves replaced – due to an efficiency review – by a mysterious system they don’t understand. So Nola Gardner pools their severance pay to hire Dash Kent, freelance adventurer and apartment manager, to find out what’s happened to their jobs.

That ought to be a simple job for Dash, even if his practical experience is limited to heroic rescues (of what he calls entities) from the Priests of the Spider God, in their temple at Marius Crater. But things go sideways once they unmask an insane civil engineer and his horde of black market robots; when a grisly discovery is made, late one night, in a darkened alley; when thousands of cheerfully maniacal scientists burst out of their seclusion in the Experimental Research District; and when, above all, people start shooting. Allied with an unlikely assortment of human and mechanical people, Dash and Nola find themselves in a race to discover the hidden switchboard at the center of a plot that threatens every human person in Retropolis.

Retropolis has found ways to contain its abundance of Mad Science. But in Slaves of the Switchboard of Doom we learn that if a civil engineer should go mad… he knows how to build madness on a scale that’s never been seen before.

Slaves of the Switchboard of Doom (103,000 words, complete) is a light-hearted adventure set in one of our used futures: because nobody else was using it at the moment, and because the author wanted to do for the retro future something like* what Terry Pratchett has done for heroic fantasy.
 
* No footnotes.

The Pratchett reference might go: that’s a thing that could easily do more harm than good in a query. But I’m so fond of a footnote that reads “No footnotes” that I just can’t change it yet.

One curious thing is that even though the book’s word count has gone up and down, it always ends up in the same place. The line edits most often shortened it, but the new and expanded scenes enlarged it; and finally the much more streamlined opening cut it back down again. But over and over again it’s settled back to just about 103,000 words. Contents may settle during shipping. It just seems like that’s where it wants to be.

 
 
No Holiday Season is Complete Without a Little Mad Science

Filed under Thrilling Tales of the Downright Unusual, Works in Progress

Poster from The Lair of the Clockwork Book

In the spirit of the season – which is to say, in the spirit of Mad Science, Retro Rockets, and Things With an Unusual Number of Tentacles – here’s a friendly reminder that your friends are all pining for a little something from Retropolis, be that a poster, a sophisticated beverage containment system, one of those T-Shirts that all the cool young androids are wearing, or even a special little something from the Mug-O-Matic.

Or – for the ultimate in customization – consider the fine merchandise that lurches out of the ratcheting gears of the PULP-O-MIZER – the World’s Most Advanced Pulp Magazine Cover Generator.

Poster from Trapped in the Tower of the Brain Thieves
 
 
Slaves of the Switchboard of Doom: cover concept, synopsis, and progress report

Filed under Slaves of the Switchboard of Doom, Thrilling Tales of the Downright Unusual, Works in Progress

Slaves of the Switchboard of Doom: cover concept

When the switchboard operators of Retropolis are suddenly made redundant after an efficiency review, they find they’ve been replaced by a mysterious system they don’t understand. Nola Gardner pools their severance pay to hire Dash Kent, freelance adventurer and apartment manager, to find out what’s happened to their jobs.

That simple question leads Dash and Nola down the strangest streets of Retropolis, in the Future That Never Was, where robots consider the effectiveness of collective bargaining; where scientific research has been contained in a single neighborhood – by statute – to limit the regrettable side effects of innovation; where the world’s smallest giant robot rumbles toward its destiny with steps that cover an inch or two at a time; and where that question ‘What the heck happened to my job?’ leads ultimately to the Moon and back in an antique rocket that may be past its sell-by date.

Retropolis has found ways to contain its abundance of Mad Science. But in Slaves of the Switchboard of Doom we learn that if a civil engineer goes mad… he knows how to build madness on a scale that’s never been seen before.

Here’s a cover concept and synopsis for Slaves of the Switchboard of Doom, because I guess I just don’t have enough to do while I edit my way through its (now) slightly more than 103,000 words.

That was irony, if you didn’t notice. I have plenty to do. Over the past couple of weeks I’ve made two pencil passes through the printed manuscript, and then applied those edits. That leaves me three short scenes to write (because I wasn’t sure I needed them before) and two large scenes to rewrite; then, after one more complete pass through the book, I hope to have a pretty solid second draft – probably a couple of weeks from now. How solid? Will there be a third draft? Ask me in a couple of weeks.

I try to avoid questions like those by working on cover concepts and the synopsis. I am adept at outmaneuvering my brain.

The synopsis is an interesting exercise but it may also be pretty important. That’s because this time I figure I’ll try shopping the book around to agents and then – who knows? – maybe to traditional publishers. I’d like to see what happens. And a good synopsis, which this may or may not be, is something I’ll need when that day comes.

And then – while the world rejects me repeatedly – I can get to work on the illustrations.

 
 
Vika’s Avenger, with my illustrations, is now available in the wild. If by “the wild” we mean Amazon.

Filed under Thrilling Tales of the Downright Unusual, Works in Progress

Vika's Avenger illustration

The Kickstarter-funded paperback, clothbound and eBook editions of Lawrence Watt-Evans’ Vika’s Avenger are now working their way out to the project’s backers. All three print editions of the book feature my six illustrations; Kickstarter backers who chose Vika's Avenger: paperback coverthe eBook editions are getting a PDF that includes the illustrations, since the digital editions don’t have them.

For the rest of us, the paperback edition (with the illustrations and color cover) is also now available on Amazon.

This was a fun project for me. It’s the kind of space fantasy adventure I used to devour wholesale when I was a teenager, full of airships, rogue scientists, and an ancient planet that’s been up and down the technological ladder so many times that people don’t have a clear idea any more what’s science and what’s magic: in fact the terms are pretty much interchangeable.

So you’ve got sunken towers with lights that never go out, and peculiar people who may not always have been people, and warring factions and Guilds, many of which practice one form of tek or another. And, you know, revenge. Because some things just don’t change.

 

 
 
My Thrilling Tales books are on sale at Amazon, at over 40% off

Filed under Thrilling Tales of the Downright Unusual, Works in Progress

Trapped in the Tower of the Brain Thieves: on sale at AmazonI’ve got no idea why, or for how long, but at the moment Amazon has offered a deep discount on my two Thrilling Tales of the Downright Unusual books.

You can get either Trapped in the Tower of the Brain Thieves or The Lair of the Clockwork Book for just $10.79; that’s a discount of 43% on the first, and 45% on the second, or, um, inevitably, 44% on the two of them together.

Each one’s about 130 full color pages, at some amount I am too weary to calculate per page. But, you know, a bargain. They’ve gotta be CRRRAAAAAZY to offer these deals!

 
 
The Retropolis Rocket Ship, after the countdown

Filed under Thrilling Tales of the Downright Unusual, Works in Progress

Some rockets leap up majestically and plunge through the clouds to tear their way free of the Earth’s gravity and out, up and away toward the stars, where they roam in search of their destinies. Some rockets… well, they don’t.

Some other rockets shoot off the launch pad in the traditional, approved manner only to find themselves arcing back toward the planet in a way that, frankly, isn’t reassuring; and then these rockets improvise. This is one of those rockets.

As promised, I’ve put a page up at the Thrilling Tales site where backers (or anyone else) can still get a very small number of these limited edition prints, along with the paperback and hardcover books that made up some of the rewards for the project. I’ll leave that page up until I’ve finished proofing the prints. (I’m just getting ready to go to Round Two on proofing.)

While the page is live anybody at all can (and should!) place a pre-order. But I’ll close out the edition once I’m ready to order the complete run of the Voyage of the Hypatia – which is what the picture’s really called.

Here’s the order page for the prints. Orders can be placed with PayPal only.

 
 
Retropolis Rocket Ship: the Premortem Postmortem

Filed under Thrilling Tales of the Downright Unusual, Works in Progress

Retropolis Rocket Ship: the premortem postmortem

I’ve posted a postmortem update to my Retropolis Rocket Ship project page, and in a daring move I have done this before the project has died. It’s here.

 
 
Retropolis Rocket Ship Kickstarter update: the Pseudosemifinal Picture

Filed under Thrilling Tales of the Downright Unusual, Works in Progress

For the complete update – including some close-ups of the sort of maybe finished picture – visit the Kickstarter project’s update page.

In the meantime you can click on the image above to embiggenate it.

There have been two rounds of "final" rendering, followed by a few small region renderings to correct problems that weren’t visible until the picture had reached its final, vast, Humongo-Vision size of 6450 by 4651 pixels; then a couple of sessions in Photoshop, and now we are at – or very, very near – the picture’s final state.

Of course we’re also still two-thirds away from funding it, so the fate of the print is in some pretty serious jeopardy. But who said all the news had to be good?

 
 
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